It is an awesome Strategy game. Mar 07, Axis and Allies Overview. As with the original, this PC version starts up in , shortly after the U. The CD-ROM version brings the exact rules and gameplay of the boardgame to the computer, with some extra options. A dozen or so rule variants can be toggled on or off prior to a game--things like paratroops in bombers; scorched earth; deploying new naval units in an occupied sea zone. There is also a unit editor, allowing you to adjust the cost, attack, and defense values for any unit, either globally or per side.
The graphics look exactly like the boardgame the more attractive second edition, at least , which is a plus, and they do their job just fine. Additionally, map territories change colors with a change of possession, something impossible on the cardboard maps, and this is welcome, as it makes it far easier to tell what territories you control. Two views are available: a zoomed in view where you see a small part of the screen and make the most of your moves, and a zoomed out view that lets you see the whole world at once, though the latter's main use seems to be to let you admire the pace of your expansion.
Hasbro has also thankfully left out the multimedia clutter that has plagued some of its other boardgame conversions, like Life or Monopoly--cutesy computer graphic animations that become tiresome on or two viewings. But it did not make any use whatsoever of the CD-ROM's ability to do redbook audio, and I can't believe a better soundtrack wasn't provided--the five default national songs drone on and on repetitively.
CD-ROM's have plenty of room for music. The worst complaint about the presentation of the game has to be the unit colors, however. Unlike the boardgame, where each player's pieces are molded in a particular color representing one of the sides, here, only the infantry icon is colored properly, while tanks, battleships, fighters, etc.
This sounds like a minor quibble, but it does in fact impact gameplay. For example, if you are the English player, and you have Russian and American transports mixed in with your North Sea fleet when the German aircraft attack, you must choose which transports to remove as casualties, but can't tell exactly whose transports you're pulling out, yours or your Allies'. This matters, since each country has to move in a separate turn. The artificial intelligence performs adequately in most instances, but the moves it made--most specifically its failure to exploit weaknesses or properly garrison threatened territories--severely diminished my enjoyment of the game.
The AI in almost every case does nothing even close to these classic openings. The programmers should have scripted the opening moves for each of the powers and assigned a high probability that one or the other of these would be made, rather than letting the AI make its own dubious determinations of what to do. Those of you who read my review of Kohan 2 will remember that I awarded it with an eight out of ten. Although the game design is basically the same, something is lost in the translation to the WWII theme.
However, because the game does start off with the already excellent design decisions that powered Kohan 2, it is at least enjoyable if not a must have title. Axis and Allies has four gameplay modes; a skirmish mode, the requisite online multiplayer mode, the campaign mode, and the WWII mode.
There is a map of the world and you start off by selecting one of five nations Great Britain, USA, Russia, Germany, or Japan and your choice of general for that nation. Just like in Rise of Nations, you have army units that you can move into adjacent territories. When moving in to an unoccupied territory, you take it over. If there are enemies in that territory, you have the choice of fighting an RTS battle or of having it quickly decided by the computer.
The more territories you control, the more money you generate per turn. Money can be used to upgrade your existing army, buy new units, or to buy new technologies. While having as many game modes as possible is a nice thought, in this case, as the format seems so familiar, and as there is nothing really new or unique to it, the WWII mode isn't really that interesting; a nice mode to have, but nothing really new.
The single player campaign is a series of famous battles. When playing the Allied campaign, you will jump from nation to nation's battles'. One mission that stood out in its difficulty was Operation Overlord, or D-Day. During battles, the game by then changes to some consistent procedure game.
In Axis and Allies , the chief resource is cash, which is that the Main resource that might be taken care of. The player should likewise regulate determined assets to be sure that the store of ammunition and gas for their fighters.
Second: have tried many different approaches to get this game to play on windows Ultimately I am having same problem as the others. Game will not load even with disc mounted. Third: Crack will not operate either. Fourth: Thanks again for everything! Wardhana 3 points. Please fix this problem. Any help please. Bryan 4 points. I could not get the game to run on Windows Any ideas? Crack app didn't work either Thanks Dustin.
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